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First-person Soulslike Valor Mortis is already turning a profit after seven days, despite launching against fierce competition.
Technology & AI

First-person Soulslike Valor Mortis is already turning a profit after seven days, despite launching against fierce competition.

By adminvoxa
October 22, 2026 2 Min Read
Comments Off on First-person Soulslike Valor Mortis is already turning a profit after seven days, despite launching against fierce competition.

Developer One More Level is heading towards another big success with its recently released first-person soulslike, Valor Mortis, which has already broken out even after its first week.

The studio best known for the shoot-and-slash series Ghostrunner celebrated the milestone earlier today. “We are beyond proud to announce that Valor Mortis has officially broken even in just seven days,” the developer wrote in a recent social media post.


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“This incredible milestone would not be possible with you,” he added. “Thank you for answering the Emperor’s call and believing in our vision!”

We are beyond proud to announce that @ValorMortis officially broke even in just 7 DAYS! This incredible milestone would not be possible without YOU. Thank you for answering the Emperor’s call and believing in our vision! https://t.co/w0Bh6y2YrO

– One more level (@oml_games) October 21, 2026


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Breaking even means that Valor Mortis has officially recouped the money spent on its production – every sale from here on out is presumably pure profit for One More Level and the game’s publisher, Lyrical Games.

What makes this feat even more impressive is that Valor Mortis released in perhaps the most eventful time for new games we’ve seen in years. The inevitable black hole known as GTA 6 has understandably crammed tons of games into the months leading up to and following its November release date – heavy hitters such as Control Resonant, Onimusha: Way of the Sword, Silent Hill Townfall, Gears of War: E-Day, Marvel’s Wolverine and many more launching within weeks, or sometimes even days, of each other. (Take a look at our upcoming games schedule and you’ll see what I mean.)

Yet the historical first-person action game managed to find success largely due to a warm reception. Eurogamer’s Valor Mortis review praised how it went beyond the typical Soulslike formula. Here’s what our Matt Wales had to say: “Valor Mortis is a delight; a gloriously entertaining Soulslike whose fluid core combat and cleverly designed enemy encounters would probably be enough on their own. But One More Level goes further: the exhilarating parkour, the thrilling sense of momentum that shapes everything from the intricate level design and memorable bosses to the swordplay and gunplay, elevating it even further.

One More Level was also quite open about releasing a game during such a chaotic time. The developer previously explained that Valor Mortis costs £40/$40 because he knew “this fall is busy and there is high demand for your time and money.” The studio also smartly pushed the game back from its original September 24 release date, which would have put it in competition with Control Resonant and Silent Hill Townfall.

Valor Mortis launched last week on PC, PS5, Xbox Series X/S and Game Pass. When asked about the DLC and future fixes, the developer simply replied “I’m working on it!”

Gn tech

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