
Mafia III: Definitive Edition now available on PS5 and Xbox Series
Native PS5 (11,514 items)” href=”https://www.gematsu.com/platforms/playstation/ps5″>PlayStation 5 and Xbox (27,577 items)” href=”https://www.gematsu.com/platforms/xbox”>Xbox Series versions of Mafia III: Definitive Edition” href=”https://www.gematsu.com/games/mafia-iii-definitive-edition”>Mafia III: Definitive Edition are now available, announced the publisher 2K (682 articles)” href=”https://www.gematsu.com/companies/take-two-interactive-software/2k”>2K and the developer Hangar 13 (19 articles)” href=”https://www.gematsu.com/companies/take-two-interactive-software/2k/hangar-13″>Hangar 13. a free upgrade to the PlayStation 4 and Xbox One versions. An update for the PC version is also available.
Mafia II: Definitive Edition” href=”https://www.gematsu.com/games/mafia-ii-definitive-edition”>Mafia II: Definitive Edition And Mafia III: Definitive Edition are included in both Mafia trilogy And Mafia: The Omerta Collection (1 article)” href=”https://www.gematsu.com/games/mafia-the-omerta-collection”>Mafia: The Omerta Collection.
Here are the patch notes, via 2K:
PC Patch Notes
- Highlights
- Smoother mission progression – We fixed several areas where players reported being stuck and unable to progress in missions such as “Get Enzo Conti,” “Kill Tommy Marcano,” and the Epilogue. No more dead ends when trying to complete the story. We’ve also fixed reported crashes that could happen while driving to the dock, shooting a gas can during “Destroy Boost Car Shipment” or unlocking certain achievements along the way.
- Improvements to achievement tracking – Fixed reported issues regarding progress towards certain achievements to ensure your achievements are tracked accurately.
- Better behavior of NPCs and companions – Characters like Alcee, Father James and others did not always behave as expected during missions, sometimes blocking your progress. We’ve improved their behavior so that missions run as expected.
- Gameplay
- Improved mission progression and checkpoint reloading behavior in several story missions.
- Fixed a reported issue where previously completed objectives could remain marked as incomplete.
- Fixed a reported issue preventing the district map from displaying correctly after certain objectives.
- Fixed eavesdropping board data and junction box functionality loss after completing the Stones Unturned DLC.
- Improved vehicle spawn behavior to avoid unintentional collisions during specific objectives.
- Fixed loss of achievement progress if the game was closed mid-session.
- Addressed various reported issues related to weapons and weapon upgrades.
- Fixed a reported issue that caused the game to remain in slow motion after certain sequences.
- Fixed several reported instances of instability, including issues during specific cutscenes, loading saves, and combat scenarios.
- Various additional improvements to mission scripts, AI behavior, and overall gameplay stability.
- Visuals
- Fixed several cases of incorrect or flickering lighting in indoor and outdoor environments.
- Fixed some objects and environmental assets rendering with an unintended metallic or overexposed appearance.
- Improved lighting distance for buildings, street lights and gas stations to reduce visible pop-ins while driving.
- Fixed unnatural square artifacts appearing during gameplay.
- Fixed inconsistent behavior of shadows and lighting on Lincoln and nearby NPCs.
- Fixed various reported cases of missing audio, graphical artifacts, and unnatural animations found in cutscenes.
- Added an option to disable game window borders.
- Added new framerate lock options (120, 144, 180, 240).
- Improved handling of multi-monitor configuration in windowed mode.
- Fixed physical issues when playing in windowed mode with Vsync enabled.
- Various improvements to visual fidelity and environmental stability.
- User interface
- Fixed several reported cases of missing or misplaced waypoints during story objectives.
- Fixed outdated and reserved text appearing in specific UI elements.
- Fixed subtitle settings being reset when launching the game.
- Fixed a reported issue where the mouse cursor could move outside of the game window when using multiple monitors.
- Fixed various issues with crosshair functionality and visualization
- Fixed debug texts appearing at the end of cutscenes.
- Improved the consistency of UI feedback, including damage indicators, item icons, and upgrade confirmations.
- Fixed various cases of missing or corrupted text in languages other than English
- Various additional UI clarity and consistency improvements across menus and HUD items.
PlayStation 5 and Xbox Series patch notes
As mentioned, Mafia III: Definitive Edition is now available on PlayStation 5 and Xbox Series (8,796 items)” href=”https://www.gematsu.com/platforms/xbox/xbox-series”>Xbox Series X|S with 60 frames per second gameplay and technical improvements, including:
- Highlights
- Increased framerate while gaming – Mafia III: Definitive Edition on PlayStation 5 and Xbox Series X|S supports 60 frames per second gameplay. Please note that many cutscenes in Mafia III: Definitive Edition on PlayStation 5 and Xbox Series Some cutscenes, however, are pre-rendered movies that will play at 30 frames per second.
- Improvements to tracking trophies and achievements – Fixed reported issues regarding progression towards Trophies and Achievements to ensure your achievements are tracked accurately.
- Improved story mission progression – Fixed several reported cases where players could get stuck or unable to progress during specific checkpoints, cutscenes, and objectives in the campaign and DLC content.
- Improved visual consistency throughout the game world – Addressed reported issues with lighting, texture rendering, and vegetation flow that could cause unintended visual artifacts in certain areas.
- Gameplay
- Fixed several instances of instability reported during gameplay.
- Improved stability after certain cutscenes, including vehicle behavior and loading transitions.
- Improved AI and NPC behavior during certain combat encounters and world events.
- Fixed various driving and vehicle-related issues in several missions.
- Addressed various reported issues related to weapons and weapon upgrades.
- Fixed eavesdropping board data and junction box functionality loss after completing the Stones Unturned DLC.
- Improved reliability of trophy and achievement tracking, ensuring progress and unlocks are correctly recorded and saved.
- Visuals
- Improved visual stability, addressing reported issues with unintended texture and lighting behavior in certain areas.
- Improved vegetation rendering and streaming to reduce visual pop-in during gameplay and driving.
- Improved animation reliability during certain cutscene dialogues.
- User interface
- Improved the accuracy of the map, waypoints and objective icons in several missions.
- Improved reliability of displaying menu and control prompts, including during tutorials.
- Improved subtitle layout and localized text display.
- Various improvements to menu functionality, information accuracy and additional UI polish.
Watch a new trailer below.
PlayStation 5 and Xbox Series Launch Trailer
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